Spoiler warning: In the incredibly unlikely event that you are going to be playing in one of my games at u-con in November, please don't read this thread.
First time poster here. I'm running a Gloranthan murder mystery using the Cortex + system at a convention in November and I have a question.
The setup is that during the time of the Imperial occupation a Heortling stick-picker has found the bones of a murdered Imperial citizen lodged amongst the mud in the banks of the Stream near Duck Point. The PCs are going to be a motley association of Lunar-penumbra characters who get pulled in by the provincial overseer of Duck Point to help investigate with the threat of heavy-handed action from the Imperial Army hanging over them if they don't move quickly.
Ideally, I want to be able to reveal that the victim was involved in some extremely unsavory practices -- something that would be shocking, even for cynical, world-weary Lunars. The obvious Gloranthan taboo is consorting with Chaos, but given the Empire's permissive attitude towards Chaos I'm not sure that makes sense...?
Any thoughts on what would make for a good reveal? I'd like to stay away from the standard icky-boos like rape and child abuse because 1) they're hackneyed and 2) I want to keep it PG-13 as I don't know what kind of audience I'll get at the con.