Mr. West's post started me thinking...
There are relatively few Bronze Age medical texts. One of the few sources is Ancient Egypt, and they don't describe the digestive system despite their work on anatomy afaik. The Yellow Emperor's Classic of Medicine (which is iron age but a very early surviving medical treatise) describes the Digestive system as working like a fuel burning stove. This clearly can't work with Glorantha, as Fire is associated with Intellect, not Constitution which is Earth or devouring which is Darkness.
Dwarves use fire and magic to change the state of elements? I am looking at how magic could or would work on alchemy (unrelated to metals for armor or weapons) and herbalism (obviously enchant or maybe enhance). Are there spells that enhance the effectiveness of these "crafts" and if so how have you integrated them into your campaigns you have run or participated in? Would potions become more powerful or last longer, more deadly? We have enchant iron, etc. why not enchant herbs of various sorts? it seems that living things, plants could also be enchanted?
What spells are cast to make potions? I obviously missed it if there are spells associated so if there is a source, patron deities, etc. please let me know.
Again if this sort of thread has been posted please advise and I'll add these thoughts to it.
Thank you all!