Hi!
Context: I'm running a fairly player driven Eleven Lights campaign in RQG. I've decided to run the Great Winter in a "I go, you go" style giving the players every other week to initiate something. It's closing in on the end of Sea Season and they've just returned from Boldhome via Johnstown after tracing the Resurrection doors for Minaryth. It's their go and I've just off hand mentioned that it's rumoured that Kallyr is in nearby Culbrea lands.
True to form, the players feel like clan based activity is an excersise in futility given the larger problems facing the clan & world so they jump on the chance to talk to Kallyr and offer support for any kind of grander mission (being also extremely anti-Lunar at this point).
So they are going to travel through Two-Pine into Culbrea in search of Kallyr so that's where I need some inspiration:
Where precisely should Kallyr be? And what does Culbrea land look like in these dark times?
Is she already looking for recruits to fight at Aurochs?
Is she and her entourage in hiding? (Maybe not necessary with the Lunars holed up and undermanned especially in the very unfriendly territory of Culbrea)
Is Two-Pine ready to start threatening Red Cow leaders? Do they have any strength at all given the lack of good reading and mercenary work?
Is Culbrea just massing for rebellion? How does a warlike clan & tribe feed itself in the Great Winter?
Is Hostfaring back? If so, how does he treat Cinsina?
Any ideas would be most welcome!