Has anyone out there done a write up on the increase in population of both Pavis and Pavis county? Particularly during the time period of 1602 to 1625? (I'm lookin' at you, David Scott), My game is set in Pavis in that timeframe. Population growth affects almost everything; job availability, prices, cost of housing, social attitudes towards immigrants and so on. I like being able to provide that kind of detail as background to my players. I think it makes the city seem more 'alive'. But it's not just the city that's affected; many of the immigrants will not come to the city, but will want to farm in the river valley.
Duke Dorasor founded Pavis outside the walls in 1550. The walls around this small city (as distinct from the walls of Pavis) encompass ~28 hectares (Pavis, Chaosium, 1982). Medieval cities had an average population density of ~150 people per hectare. Did the Duke plan for a population of about 4,000 people?