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Some thoughts on the history of architecture in Dragon Pass

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I thought I'd post some working notes from some work we've been doing on cities in Dragon Pass (this ultimately is not going to be part of any book, but rather informs our art direction and map making).
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Many of the cities in Dragon Pass are built atop the remnants of God Time settlements of the Vingkotlings. Now most of these ruins are some 5,000 years old, making them the equivalent of Neolithic ruins as seen by Alexander's Greeks. BTW, that's how I tend to try to understand Glorantha's history - I position myself at the time of Alexander the Greek and look backwards.
 
Present year 1627
10 years ago - Lunar Empire invades Hendrikiland
25 years ago - Boldhome falls to the Lunar Empire
50 years ago - Battle of Grizzly Peak
100 years ago - Apotheosis of Sartar
300 years ago - Belintar unites Holy Country
500 years ago - the Dragonkill War (1120)
1000 years ago- the Kingdom of Dragon Pass. After this came the EWF.
1500 years ago - the Second Council. The Theyalans dominate Genertela and war with the Pelorian horse people.
2000 years ago - I Fought, We Won, and the Unity Battle. After this, came the Heortling kingdom, which lasted about 800 years (until Gbaji destroyed it).
2500 years ago - The Chaos Age, which lasted until the Unity Battle.
3000 years ago - the Ice Age
5000 years ago - the Vingkotlings
10,000 years ago - Orlanth kills Yelm

Compare this to a Greek at the time of Alexander (330 BC)
10 years ago - Philip founds Philippopolis
25 years ago - the Sacred War
50 years ago - Battle of Leuctra (371 BC)
100 years ago - start of the Peloponnesian War
300 years ago - fall of the Neo-Assyrian Empire
500 years ago - the neo-Assyrian Empire
1000 years ago - the Trojan War
1500 years ago - height of Babylon
2000 years ago - Sargon and the Akkadian Empire
2500 years ago - Gilgamesh is king of Uruk
3000 years ago - Menes units Egypt (first dynasty)
5000 years ago - Neolithic cities like Catal Huyuk and Jericho
10,000 years ago - beginning of Neolithic age
 
The Vingkotling settlements had great walls of stone or earth and the more important were built with something of a spiral shape. The Vingkotlings enslaved dwarfs or used great magics to build these settlements. They ranged in size from 2 or 3 hectares to nearly 500 hectares (Nochet was the capital of the Vingkotlings). Most were between 2 and 40 hectares. As the God Time became more and more destructive, these settlements tended to be rebuild as smaller and more fortified. Many of these Vingkotling citadels survived the Great Darkness.
 
During the Great Darkness, the surviving peoples of Dragon Pass eked out an existence in a few of these citadels, and after I Fought We Won they became the centers of the new Theyalan civilization. Old ruins were the first to be resettled. Broken walls were cannibalized to build new walls. In the early First Age, the Theyalans were allied with the dwarfs of Greatway (in the Rockwood Mountains), and some later settlements (such as the City of Miracles in Dorastor) were architectural wonders. This civilization was destroyed in the Gbaji Wars that ended the age.
 
In the later Second Age, Dragon Pass was again the center of an urbane empire, best known as the EWF. The EWF ruled much of the continent and could command masons and builders from far and wide, particularly from Dara Happa, but also from dwarf allies and subjects. Population levels recovered and many of the old cities were rebuilt, sometimes to realign with mystic experiments of the ruling EWF.
 
The EWF collapsed in the 12th century and then all human life in Dragon Pass was exterminated overnight in 1120 with the Dragonkill War. For two centuries Dragon Pass was largely abandoned by humans. Some of the ruins were occupied by the dominant trolls as strongholds and bases, but most were just left empty.
 
Dragon Pass was resettled by humans after 1300 or so.The old ruins were often the first to be resettled. So places like Clearwine, Bagnot, Dunstop, Jonstown, Two Ridge, and so on, all incorporate citadel walls built by older, richer civilizations. Until Sartar's arrival, these settlers were dramatically inferior builders to those who came before, but thanks to Sartar's friendship with the dwarves, his cities tend to be as impressive as anything from the previous ages. Saronil taught the dwarf secrets to his followers; although this ended the dwarf friendship, it began a tradition of impressive stonemasonry among the Sartarites.
 
So in lots of these cities, there is going to be a "citadel" (or "acropolis") that is maybe 2 to 10 hectares in size built within the old Vingkotling citadel. Then a later city that incorporates earlier and later defensive walls, and then later rebuilds them. The previous names and history are generally lost (the settlers weren't scholars!), although places of obvious power became cult centers. What might have been a Second Age temple to the Diamond Storm Dragon gets rebuilt as a temple to Orlanth Adventurous. The tombs of Theyalan kings became shrines of Orlanth Thunderous or Ernalda. And so on.
 
The city of Furthest is something of an exception. The Lunars laid out a planned city, built along the lines they developed in the Fifth Wane to resettle their own Heartlands, which had been destroyed by the nomadic hordes of Sheng Seleris. Furthest is built on a grid, and was built largely by and for foreigners. 

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